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Hades cleans up at inaugural IGDA Global Game Industry Awards

Hades has swept up a handful of accolades at the 2021 Global Game Industry awards, hosted by the International Game Developers Association (IGDA).

Developer Supergiant Games took home nine awards for the dungeon crawler, including Best Dialogue and Narrative Design, UI/UX Design, and Representation.

Other big winners from the evening include Sucker Punchs Ghost of Tsushima, which snapped up four awards including World Building and Sound Design. Half Life: Alyx and The Last Of Us Part 2 secured three accolades apiece for Valve and Naughty Dog, respectively.

Finnish studio Nolla took home two awards for roguelike adventure Noita -- Graphics Technology and Visual Effects. Mediatonics Fall Guys collected the Customer Support and Gameplay Design awards.

Innersloths Among Us picked up the Community Management award, and Kinetic Games also picked up the award for Upcoming Indie for its horror hit, Phasmophobia.

39 awards were given out in total. Check out the full list of winners below:

Art

2D Animation - Supergiant Games Hades2D Character Design - Supergiant Games Hades2D Environment Art - Moon Studios Ori and the Will of the Wisps3D Animation - Naughty Dogs The Last of Us Part II3D Character Art - CD Projekt REDs Cyberpunk 20773D Environment Art - Sucker Punchs Ghost of TsushimaCinematography - Naughty Dogs The Last of Us Part IIUI Art - Supergiant Games HadesVisual Effects - Nolla Games Noita

Audio

Music Composition - iD Softwares DOOM EternalSound Design - Sucker Punchs Ghost of TsushimaVoice Acting - Supergiant Games Hades

Design

Accessibility Innovation - Ubisoft Montreals Assassins Creed ValhallaGameplay Design - Mediatonics Fall Guys: Ultimate KnockoutLevel Design - Valve Corporations Half-Life: AlyxSerious Game Design - Dry Cactus Polybridge 2Systems Design - Supergiant Games HadesUI/UX - Supergiant Games Hades

Engineering and Technology

Achievements in New Technology - Valve Corporations Half-Life: AlyxArtificial Intelligence - Ubisoft Montreals Assassins Creed ValhallaAudio Technology - Sucker Punchs Ghost of TsushimaEngine Technology - Epic Games Unreal Engine 4Gameplay Technology - Valve Corporations Half-Life: AlyxGraphics Technology - Nolla Games NoitaNetworking Technology - Asobo Studios Microsoft Flight SimulatorSystems Technology - Ubisoft Torontos Watch Dogs: Legion

Support

Community Management - Innersloths Among UsCustomer Support - Mediatonics Fall Guys: Ultimate KnockoutMarketing - Microsofts Xbox Game PassProduction/Management - InsomniacQuality Assurance - iD Softwares DOOM EternalResearch & Analytics - Asobo Studios Microsoft Flight Simulator

Writing and Narrative

Dialogue - Supergiant Games HadesNarrative Design - Supergiant Games HadesStory - Naughty Dogs The Last of Us Part IIWorld Building - Sucker Punchs Ghost of Tsushima

Miscellaneous

Representation - Supergiant Games HadesUpcoming Indie - Kinetic GamesDiversity and Inclusivity - Microsoft

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